Staff Interaction Designer/San Francisco Bay Area

I design interfaces for complex, safety-critical systems — where a single interaction can carry real-world consequences.

Over a decade of interaction design across surgical robotics, autonomous vehicles, drones, and large-scale transportation. I work at the seam between human intent and machine behavior: translating ambiguous, high-stakes problems into calm, legible, trustworthy interfaces.

Years designing
10+
Domains shipped
05
Patents & filings
Multiple
Current focus
Robotics
/ 01Selected Work

Designing where the stakes are real

01Surgical Robotics

Human–machine interface for a surgical platform

Staff Interaction Designer/Present

Designing the control and feedback layer for a surgical robotic system — where clarity, latency, and error prevention are non-negotiable and the operating context leaves no room for ambiguity.

  • Defined interaction models for high-stakes, time-critical control loops.
  • Built shared design language across console, cart, and clinical software.
  • Partnered with engineering and clinical teams to validate under real constraints.
Systems UXSafety-criticalDesign systems
Confidential — described at a high level
02Autonomous Vehicles

In-cabin & operator experience for autonomy

Interaction Designer/Prior

Shaped how people understand and trust an autonomous vehicle — communicating machine perception, intent, and state to riders and operators in motion.

  • Designed trust-building cues for perception, intent, and handoff.
  • Prototyped in-motion interfaces tested against real driving scenarios.
  • Aligned HMI patterns across hardware, display, and voice surfaces.
HMITrust & safetyPrototyping
Confidential — described at a high level
03Drones & Transportation

Operator tooling for airborne & ground systems

Interaction Designer/Prior

Built monitoring and control interfaces for autonomous flight and large-scale transportation — dense, real-time data made legible under operational pressure.

  • Turned high-density telemetry into calm, scannable operator views.
  • Designed for degraded, offline, and failure states first.
  • Established interaction patterns reused across multiple fleets.
Real-time dataOperator UXReliability
Confidential — described at a high level

Much of this work sits behind confidentiality agreements. Detailed walkthroughs, prototypes, and process are available on request under NDA.

/ 02Experience

A career spent inside complex systems

  1. Present

    Intuitive

    Staff Interaction Designer

    Leading interaction design for surgical robotic systems — control interfaces, clinical software, and cross-surface design language.

  2. Prior

    Autonomous Vehicles

    Interaction Designer

    Designed in-cabin and operator experiences for self-driving programs, focused on communicating machine intent and building rider trust.

  3. Prior

    Drones & Transportation

    Interaction Designer

    Built real-time operator tooling for airborne and ground autonomy — monitoring, control, and failure-first interaction models.

  4. Earlier

    Design Foundations

    Interaction / Product Designer

    Cut my teeth across product and interaction design, developing a systems mindset that carried into safety-critical work.

/ 03Skills & Recognition

Craft, method, and the domains I work in

Interaction & Systems

  • Interaction design
  • Design systems
  • Human–machine interfaces
  • Information architecture
  • Systems thinking

Method & Craft

  • Rapid prototyping
  • Design for failure states
  • Usability under constraint
  • Motion & feedback
  • Cross-functional facilitation

Domains

  • Surgical robotics
  • Autonomous vehicles
  • Drones & aerospace
  • Transportation systems
  • Safety-critical products

Recognition

  • Patents & filings in interaction and interface systems
  • Design leadership across multiple safety-critical programs
  • Speaker & mentor on designing for complex systems